This is quite interesting. overall production quality is pretty good. levels are nice, melodies are great. Nice arps too.
Drum and Bass music is my forte, so I might be being overly critical on certain aspects. Please feel free to contact me for a more detailed explanation of any concepts that you may not understand, or any of my descriptions that aren't clear enough.
Anyway, as I mentioned before, the overall production quality is quite good. I'm finding it a bit flat though. It doesn't sound like you use much in the way of compression or limiting? These are STAPLE devices in a drum and bass track. Usually I sidechain the kick track to the percussive elements, in varying degrees....the overall amount that i use compression in a track depends on the style of DnB i'm producing. eg. Liquid, i'd be using a light-ish overall track compression, plus the aforementioned Sidechained compressors.
If i were producing some neurofunk, i'd be using much heavier overall compression, and more "ducking" on the percussion.
Try just lowering the threshold on your master limiter to start with...you should get a noticeably better "sound" overall from that minor adjustment.
next, I was missing a sub. I couldn't hear a nice driving sub-bass holding it all together. again, that should be an easy change for you to make too. A simple sine, with a longish decay/sustain will do.
The eq on the kick (if you are using one) should be adjusted so that the kick has a touch more punch, at slightly lower frequencies (around 75-100hz..this is dependant on the sample you are using too)
Same for the snare. Give it a bit of a peak around 170-210 hz. adjust to taste.
Please check out my stuff, in case you don't feel me to be qualified to pass judgment on your music!
I hope I have been of assistance. Any questions, just inbox me, i'll reply pretty promptly
Keep it up, bro...you have some nice tunes..that with some minor tweaks, could be fucking awesome tunes! Would love to collab some time. Peace!