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Qshunt

135 Audio Reviews

58 w/ Responses

Really feeling this bro

Simple, yet so effective! nice chopping of that loop too. Awesome groove.

needs moar kowbell dawg

Yo matt, not bad. There are a few technical issues with the sequencing,but I'll put that down to you being a noob and all ;-). Did you sequence this using the launchpad? the bass line's kinda syncopated at the beginning and doesn't fit the melody. More percussion would definitely help it along. Keep it up br0 :-p

absolutely classic!

awesome song. nicely done, great energy, and light hearted.. made my day!! there are a couple of editing glitches though, where it sounds like its been chopped slightly short (noticable in the intro @ ab out 5 seconds in...and near the end somewhere) even so...minor technical issue, and didnt detract from my score :)

very slick!

nicely done, oozes professionality.

keeps it up!

glitchs2d responds:

Thanks

not bad.

..but theres some really bad ducking going on. and its not "good" ducking like a sidechained kick on a compressor in some electro house track. its quite distracting.

The bass sounds a bit muddy because of it.

It sounds like you need to roll the bassline off at about 55hz, very difficult to explain how I would fix it on here. I could quite easily fixx it though.

Effectively what you have is several instruments all competing for the same bandwidth in your perceptable EQ range. This means that your kick, and your sub / bassline are both occupying the same frequencies.

What i mentioned before about rolling offf the bassline, is because below 50 hz, you're "pushing air" ie the speakers are moving at such a low frequency that you cannot actually hear the sound, its far too deep.
Well this sound that you cannot hear, still exists in the mix, and therefore has an effect on your limiter, and might be what is causing this crazy ducking phenomenon.

your kick drum should have the low frequencies rolled off at about 70hz,m so as to not interfere with the sub. I can hear the kicks and the subs fighting it out. I hope this helps. I've probably gone overly complicated. you can PM me if you want any decent tips.

I'm assuming you use fruityloops/FL Studio? everyone on newgrounds except me seems to use it ;-S

kjhsdgf responds:

yeah, i realized it needed serious editing, hence the plea in the comments.
but yeah, good tips, i think i can finally get to mastering this track!
yeah, i use fl9 (it's the first one i heard about, so it's the one i got used to)
but there are some people who use reason and cubase around hurr,
but they're few and far between

Melodicaly awesome!

Hey man,
Excellent effort. touch too much compression though. I can hear it ducking in the wrong places.

Build is far too long. I keep waiting for it to explode into a fantastic array of huge beats, pumping basslines, and keep getting disappointed.

Notice I gave you a 9...you have to finish this man. These are some of the nicest trance melodies i've heard in years (and i've been listening / producing electronica for near on 20 years now)

again, awesome shit man
9/10
5/5

aliaspharow responds:

Dude, your a freakin god

great! timing issues though

hey there,

pretty good effort, but the drums sound like they have a groove template on them, or they haven't been quantized. they sound like theyre not tight enough. if the timing was spot on i'd have given this at least a 9. dnb has to be precise, and this only just misses the mark!

EQ is great though!

great effort!
7/10
4/5

FALSE ADVERTISING!!!!!

Heya man,

Great track, production quality is decent. but i was a tad disappointed when i heard some electro / house coming from my speakers.

Dubstep has a more syncopated beat, and lots of bassline wobbles. see my track "trench Warfare" to see kinda what dubstep is about. Or youtube "Nero dubstep"

But had you labeled this as electro house, or house, it would have been far more accurate!

Regardless,

5/5 10/10

well done mate

I make electronic music. I especially love producing Drum and Bass music.

Matt @Qshunt

Perth, Western Australia

Joined on 2/24/09

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